Title. Investigating Players' Perceptions of Deceptive Design Practices within a 3D. Gameplay Context. Type. Article. URL https clok.uclan.ac.uk/49285
Investigating Players' Perceptions Of Deceptive Design Practices
Overview: Investigating Players' Perceptions of Deceptive Design Practices
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In addition to deceptive patterns, published research has highlighted other manipulative techniques for generating revenue in video games: loot boxes (
4 Oct 2023 Investigating Players' Perceptions of Deceptive Design Practices within a 3D Gameplay Context. 407:3 within a 3D gameplay that highlight
25 Mar 2025 Deceptive design, the design practices that subvert, impair, or dis- acters' cultural identities that shape players' perceptions are often
“Investigating Players' Perceptions of Deceptive. Design Practices within a 3D Gameplay Context In: Proceedings of the ACM on Human Computer Interaction 7
investigated players' perception of deceptive design on 3D interfaces, and Monge Roffarello et al. [55 s literature review identified eleven types of deceptive
11 May 2024 false statements, and used this game to investigate perceptions of deceptive behaviour. We used a mix of human-written dialogue
However, not all design practices prioritize the players' best inter- ests. A notable example is the use of Dark Patterns. (DPs According to Brignull (2010
19 Jan 2026 perceptions around deceptive design patterns. The study aimed to Investigating players' percep- tions of deceptive design practices
Investigating Players' Per- ceptions of Deceptive Design Practices within a 3D Gameplay Context. Proc. ACM Hum Comput. Interact. 7, CHI PLAY, Article 407 (oct
It underscores the urgent need for regulatory frameworks, ethical design principles, and technological scrutiny to protect user rights and prevent exploitation
This study explores methods and developments in identifying dark patterns (DPs) and deceptive designs using machine learning and deep learning approaches
1 Apr 2025 tify new deceptive practices, analyze player impact, and develop ethical VR game design guidelines. player perceptions. We hy
4 Jul 2026 Abstract. This study explores self-deception in financial perception, specifically the illusion of being wealthier
The analysis of dark patterns involved the identification and evaluation of deceptive or manipulative design responsible and ethical game design practices. It
26 Feb 2026 Additionally, the proposed defense framework provide valuable insights and guidelines for designing robust and secure multi-agent. Page 6
12 Dec 2024 As a result, deceptive design practices have emerged in online Previous studies have investigated ways to increase awareness of deceptive
players' perceptions of fairness, satisfaction, and buying behaviors. The high incidence of DPs in Brazilian apps demands intervention. Effective DP
These mechanisms that lead to a negative or deceptive design practices are considered dark patterns. A survey method for assessing perceptions of a game: The
Some game designs leverage sophisticated psychological techniques that potentially threaten player autonomy and well-being. Deceptive patterns, for example, are